Here is a great interview by Mike Schramm at Joystiq. Looks like more will be revealed about the game at GenCon in a couple of weeks. I can’t wait!
Curt Schilling’s 38 Studios has finally announced the title of its first game at Comic-Con, and while details on Kingdoms of Amalur: Reckoning are still sparse, you can’t argue that the game’s already got potential. Fantasy author R.A. Salvatore has been working on the game’s world and story, comic artist Todd McFarlane is designing the art, and Big Huge Games has teamed up with Elder Scrolls veteran Ken Rolston to put the title together.
That’s Schilling’s gamble — as an experienced gamer himself (“I’ve got five 70-plus” characters in World of Warcraft, he says), he’s trying to make something that thrills him. On Thursday, the team held a Comic-Con panel and teased a mix of “deep quest narrative” and “combat that keeps you doing combat.” Todd McFarlane jumped up on his chair to show off how big his characters’ motions were and promised that “we will kill some people better in this game than anybody kills anybody.”
