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	<title>Comments for 38 Gamers</title>
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	<link>http://www.38gamers.com</link>
	<description>A 38 Studios Fan Site Dedicated To Providing All The Latest News</description>
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		<title>Comment on Project Copernicus Release Date Revealed! by Chris</title>
		<link>http://www.38gamers.com/project-copernicus-release-date-revealed/comment-page-1/#comment-282</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Thu, 12 Jan 2012 18:23:40 +0000</pubDate>
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		<description>I doubt they will make this date now.  It is Jan 2012 and I don&#039;t see any sign of it even getting in BETA soon.</description>
		<content:encoded><![CDATA[<p>I doubt they will make this date now.  It is Jan 2012 and I don&#8217;t see any sign of it even getting in BETA soon.</p>
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		<title>Comment on Project Copernicus Release Date Revealed! by Maxxy</title>
		<link>http://www.38gamers.com/project-copernicus-release-date-revealed/comment-page-1/#comment-281</link>
		<dc:creator>Maxxy</dc:creator>
		<pubDate>Wed, 21 Dec 2011 17:41:13 +0000</pubDate>
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		<description>I had no idea the game would be released this soon. Really looking forward to hearing more from the developers on the game.</description>
		<content:encoded><![CDATA[<p>I had no idea the game would be released this soon. Really looking forward to hearing more from the developers on the game.</p>
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		<title>Comment on Inside Reckoning: Narrative Design by Eloy Dumire</title>
		<link>http://www.38gamers.com/inside-reckoning-narrative-design/comment-page-1/#comment-280</link>
		<dc:creator>Eloy Dumire</dc:creator>
		<pubDate>Thu, 15 Dec 2011 10:40:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.38gamers.com/?p=2163#comment-280</guid>
		<description>It is best to take part in a contest for probably the greatest blogs on the web. I will recommend this website!</description>
		<content:encoded><![CDATA[<p>It is best to take part in a contest for probably the greatest blogs on the web. I will recommend this website!</p>
]]></content:encoded>
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		<title>Comment on Project Copernicus Release Date Revealed! by Lothar</title>
		<link>http://www.38gamers.com/project-copernicus-release-date-revealed/comment-page-1/#comment-279</link>
		<dc:creator>Lothar</dc:creator>
		<pubDate>Thu, 08 Dec 2011 16:29:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.38gamers.com/?p=1117#comment-279</guid>
		<description>I missed whether Project Copernicus will be fantasy based or modern warfare type game genre...Maybe unlike Rift they will have a balanced warfront type PvP bracket..so there will be less dissatisfied players.</description>
		<content:encoded><![CDATA[<p>I missed whether Project Copernicus will be fantasy based or modern warfare type game genre&#8230;Maybe unlike Rift they will have a balanced warfront type PvP bracket..so there will be less dissatisfied players.</p>
]]></content:encoded>
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		<title>Comment on 38 Studios New Wallpaper for Kingdoms of Amalur: Reckoning! by sandip kumar</title>
		<link>http://www.38gamers.com/38-studios-new-wallpaper-for-kingdoms-of-amalur-reckoning/comment-page-1/#comment-277</link>
		<dc:creator>sandip kumar</dc:creator>
		<pubDate>Tue, 15 Nov 2011 15:01:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.38gamers.com/?p=1310#comment-277</guid>
		<description>mara studio hai. mara liya nature , back ground and naya ho ga usa mara site ma send 
kar da 
            thank you
                           sandip kumar</description>
		<content:encoded><![CDATA[<p>mara studio hai. mara liya nature , back ground and naya ho ga usa mara site ma send<br />
kar da<br />
            thank you<br />
                           sandip kumar</p>
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		<title>Comment on Project Copernicus Release Date Revealed! by BobBarker</title>
		<link>http://www.38gamers.com/project-copernicus-release-date-revealed/comment-page-1/#comment-274</link>
		<dc:creator>BobBarker</dc:creator>
		<pubDate>Fri, 04 Nov 2011 16:05:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.38gamers.com/?p=1117#comment-274</guid>
		<description>Wow smart one you are Zane..... Yeah Reckoning is a for sure but the MMORPG is still just in the works, they may of stated a release date but anyone who follows MMORPG&#039;s at all knows that release dates are all just BS anyways.</description>
		<content:encoded><![CDATA[<p>Wow smart one you are Zane&#8230;.. Yeah Reckoning is a for sure but the MMORPG is still just in the works, they may of stated a release date but anyone who follows MMORPG&#8217;s at all knows that release dates are all just BS anyways.</p>
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		<title>Comment on The State of MMORPG&#8217;s, a 38 Gamers Perspective by Bruno P</title>
		<link>http://www.38gamers.com/the-state-of-mmorpgs-a-38-gamers-perspective/comment-page-1/#comment-273</link>
		<dc:creator>Bruno P</dc:creator>
		<pubDate>Wed, 02 Nov 2011 17:37:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.38gamers.com/?p=1788#comment-273</guid>
		<description>I agree, Rift is not even a clone, nice graphics but with too heavy GPU load, and much less content than even some f2p games. I sometime wonder if games editors are targeting the right market when designing. Seems to be a society illness to always think the guy facing you is stupid...</description>
		<content:encoded><![CDATA[<p>I agree, Rift is not even a clone, nice graphics but with too heavy GPU load, and much less content than even some f2p games. I sometime wonder if games editors are targeting the right market when designing. Seems to be a society illness to always think the guy facing you is stupid&#8230;</p>
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		<title>Comment on The State of MMORPG&#8217;s, a 38 Gamers Perspective by Bruno P</title>
		<link>http://www.38gamers.com/the-state-of-mmorpgs-a-38-gamers-perspective/comment-page-1/#comment-272</link>
		<dc:creator>Bruno P</dc:creator>
		<pubDate>Wed, 02 Nov 2011 16:59:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.38gamers.com/?p=1788#comment-272</guid>
		<description>Very clean and objective analysis. Creativity in game concepts seems to fall down as fast as 3D rendering hardware and software get stronger. That&#039;s also why, having been a gamer since  first games on Apple II and ZX Spectrum, I started a small personal study (or essay if you prefer) on what next gen MORPG could be and should probably be in order to bring a new success game on the market. Nice to see I&#039;m not the only one to see clones everywhere^^</description>
		<content:encoded><![CDATA[<p>Very clean and objective analysis. Creativity in game concepts seems to fall down as fast as 3D rendering hardware and software get stronger. That&#8217;s also why, having been a gamer since  first games on Apple II and ZX Spectrum, I started a small personal study (or essay if you prefer) on what next gen MORPG could be and should probably be in order to bring a new success game on the market. Nice to see I&#8217;m not the only one to see clones everywhere^^</p>
]]></content:encoded>
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		<title>Comment on Inside Reckoning: Narrative Design by Vanguard</title>
		<link>http://www.38gamers.com/inside-reckoning-narrative-design/comment-page-1/#comment-262</link>
		<dc:creator>Vanguard</dc:creator>
		<pubDate>Sat, 08 Oct 2011 20:13:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.38gamers.com/?p=2163#comment-262</guid>
		<description>I love how you guys are sharing with everyone how much depth there is to the game and how much work has gone into making Reckoning.  I look forward to the rest of the series!</description>
		<content:encoded><![CDATA[<p>I love how you guys are sharing with everyone how much depth there is to the game and how much work has gone into making Reckoning.  I look forward to the rest of the series!</p>
]]></content:encoded>
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		<title>Comment on Inside Reckoning: Narrative Design by Kevin "Haiven" Johnson</title>
		<link>http://www.38gamers.com/inside-reckoning-narrative-design/comment-page-1/#comment-261</link>
		<dc:creator>Kevin "Haiven" Johnson</dc:creator>
		<pubDate>Sat, 08 Oct 2011 14:24:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.38gamers.com/?p=2163#comment-261</guid>
		<description>Thanks for sharing this, Vanguard!</description>
		<content:encoded><![CDATA[<p>Thanks for sharing this, Vanguard!</p>
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